Precision Graphics Markup Language

In this article, we are going to delve into the topic of Precision Graphics Markup Language, which has aroused great interest and debate in today's society. Precision Graphics Markup Language has become a recurring topic of discussion due to its impact in various areas, such as politics, economics, culture and daily life. Throughout this article, we will examine in detail the different facets of Precision Graphics Markup Language, analyzing its origins, evolution and repercussions in today's world. In addition, we will delve into the various perspectives and opinions that exist around this topic, in order to offer a complete and enriching vision for our readers.
PGML
Precision Graphics Markup Language
AbbreviationPGML
StatusRetired
First published10 April 1998 (1998-04-10)
OrganizationWorld Wide Web Consortium
Authors
  • Nabeel Al-Shamma
  • Robert Ayers
  • Richard Cohn
  • Jon Ferraiolo
  • Martin Newell
  • Roger K. de Bry
  • Kevin McCluskey
  • Jerry Evans
Base standards
Domain2D graphics language
Websitewww.w3.org/TR/1998/NOTE-PGML

Precision Graphics Markup Language (PGML) is an XML-based language for representing vector graphics. It was a World Wide Web Consortium (W3C) submission by Adobe Systems, IBM, Netscape, and Sun Microsystems, that was not adopted as a recommendation. PGML is a 2D graphical format, offering precision for graphic artists, guaranteeing that the design created will appear in end user systems with the correct formatting, layout and the precision of color.

PGML and Vector Markup Language, another XML-based vector graphics language W3C submission supported by Autodesk, Hewlett-Packard, Macromedia, Microsoft, and Visio Corporation, were later joined and improved upon to create Scalable Vector Graphics (SVG).

Applications

The ArgoUML CASE tool is able to export UML diagrams in PGML.

See also

References

  1. ^ a b c d e f g h i j k Al-Shamma, Nabeel; Ayers, Robert; Cohn, Richard; Ferraiolo, Jon; Newell, Martin; de Bry, Roger K.; McCluskey, Kevin; Evans, Jerry (1998-04-10). "Precision Graphics Markup Language (PGML)". W3C. Retrieved 2021-04-04.

External links